September 1, 2011

Xcode 4.1 and lion

Xcode 4.1 and lion In my new series of post I decided to write something about xcode 4.1 and lion os that i use in next post. Xcode 4.1 can use in snow leopard also but you should download deferent version For snow leopard .From Xcode 4 you see great change especially in interface of program. You can add library to program in 4 device orientations (portrait upside-down landscape left and right) without add any more code. With new interface you can use deferent editor without leave of xcode .New editor help you to have easier programming. You can switch between editors with click on view and editor in toolbar.I don’t want explain more...
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August 5, 2011

about my blog new version and game and application

hi dear friends sorry for my late in posting but i working in games coding and like to come to you with new codes and app and games. it is my pleasure to see your ideas and project for android and iphon and pc and help you about it wait for your comme...
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September 1, 2010

my new game will be published

thanks for your comments , as soon as I'll  publish my java 3d  game and some discussion about games and developing   send your comment about that what you want from mobile game and which games you like and  are you played games in mobile or no. wait  for your comme...
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August 22, 2010

codes for touch in iphone

Every user should control game easily. Game controlling can be doing with  keypress or touch or device(in iphone and some device).Which one you like?In iphone or even java you should use events for every user command .In  this article we  focused on touch events and codes. a touch can be occurred in interface that i discussed in previous article. For any touch and interface you should define function and connection from interface to function. if you want use button button have many touch event like touch cancel,touch down,touch up inside and etc.With right click in button in mainwindow you’ll see events, select one...
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August 12, 2010

using interface in opengles(part2: functions)

In this parti’ll describe how you can run your interface on base of  game objects move. Every code for running your game main windows,should be added in EAGLVIew class. in opengles is better that you add more windows to games for performing menus and games and etc but in this project it isn’t necessary .In project that we build before you know that  ES1Rendere and ES2Renderer class have code for render engine in opengles1 and opengles2 .All new Iphone device support opengles2. Now we want control speed of colored box (see in previous project).we  add two lable and  button to windows like this image Now we define two...
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August 7, 2010

using interface in opengles (part 1)

in this tutorial  i’ll describe opengles template that using in game developing and add interface to it.You can use text and image and etc without any coding in iphone games.Just for more change in text and images in during  game you need coding. first we create new project in Xcode and select opengles template like this image    then select name for project .i select “test” for my project you can select another. Xcode opened window like this image for you that you see test project and folders of it. As you see test have 6 folder (classes,shaders,other sources,resources,frameworks and products).In resource you can see...
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August 3, 2010

Introduction to iphone programming

Xcode is  best tool for Iphone and Ipad and Mac programming.You can used so many interfaces  easily in programming and connect them to source as you want also with simulator for test your apps.see here for more info.In this picture you see xcode 3.2.3 ide with iphone sdk 4.0 Every project in Xcode at last have one windows(or view) .In windows we can add some library like button,label,slide and…For this purpose we should expand resource folder in left sidebar and open MainWindow.xib or MainView.xib .Interface builder tool opened and show a blank window.It is same windows that you see in iphone app. next drag your library from...
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